True Stalker
Main Features:
True Stalker is a large-scale S.T.A.L.K.E.R. mod built with care: atmospheric visuals, professional voice acting, redesigned modern interface, and solid gunplay powered by GUNSLINGER.
Technically, it's a brilliant mod with fantastic presentation. Well optimized and stable, it truly feels like a modern S.T.A.L.K.E.R. game that managed to retain the gameplay style and mood of the original games. It suffers however from a weak narrative and main plot that lacks motivation, structure, and payoff, which undermines the full potential of this mod. It's still an interesting and fun adventure worth playing at least once. Don't forget to count how many times the main protagonist gets knocked off!
- + High production value
- + Fully voiced characters
- + Stable and well optimized
- - Weak story and plot holes
- - Running simulator
- - Unsatisfying endings
Download & Installation
Installation Instructions
Extract Archive, make sure all files (.bin & .exe) are in the same folder
Launch ts_setup.exe, install dependencies if needed
Copy the contents of Patch 1.5 in your main game folder
Start the Game!
Troubleshooting & Tips
- OpenAL can’t create sound device error: You didn’t install the required dependencies! Grab them on the top of this page.
Links
Video Review

Credits
- Simon Kostovki (@Kostov)
- Vladislav Skuratov (@SkyLoader)
- Alexey Rakov (@chriotmao)
Idea and script:
- Alexey Prosandeev (@Wolfstalker)
Game design:
- Vladimir Klekov (@Overf1rst)
- Alexey Rakov (@chriotmao)
- Alexey Prosandeev (@Wolfstalker)
- Scenario implementation: Vladimir Klekov (@Overf1rst)
Level design:
- Alexey Rakov (@chriotmao)
- Vladimir Klekov (@Overf1rst)
- Artyom Samoilenko (@SamArt)
Graphics:
- Vladislav Skuratov (@SkyLoader)
- Alexander Kilyushik (@exDeMODER)
- Alexey Rakov (@chriotmao)
Engine programmer:
- Vladislav Skuratov (@SkyLoader)
Gameplay programmers:
- Vladimir Klekov (@Overf1rst)
- Vladislav Skuratov (@SkyLoader)
- Character models: Artyom Samoilenko (@SamArt)
Environment models: Alexey Rakov (@chriotmao)
Textures:
- Alexey Rakov (@chriotmao)
- Artyom Samoilenko (@SamArt)
- Rodion Lovchev (@CorryZeron)
Musical accompaniment:
- Yuri Yudin (@StrannikRT), project Anger of Darkness
- Artist: Daniil Rogachev (@dankalaning)
Interface design:
- Rodion Lovchev (@CorryZeron)
Weather:
- Alexander Kilyushik (@exDeMODER)
Sound engineers:
- Simon Kostowski (@Kostov)
- Vladimir Klekov (@Overf1rst)
Sound design:
- Rodion Lovchev (@CorryZeron)
English Translation:
- Simon Kostovki (@Kostov)
- Vladislav Skuratov (@SkyLoader)
- Alexey Rakov (@chriotmao)
Ukrainian Translation:
- Artyom Samoilenko (@SamArt) and others
Side quest scenarios:
- Vladimir Klekov (@Overf1rst)
- Alexey Rakov (@chriotmao)
- Yuri Yudin (@StrannikRT)
Special Thanks
Project logo:
- Sergey Malikov (@Malik)
Arts:
- Narine Avetyan aka Narine_Fox
Models:
- Last_Light
Help with the engine:
- Sultan Uramaev (@Xottab_DUTY)
Opening video:
- (@AziatkaVictor)
Animations:
- Yuri Poletavkin (@Policai)
- Andrey Kalinin (@AfterGlow)
- Nazar Pristupa aka Nazerttop
- Yaroslav Svintsitsky (@Vodila)
Reflection shaders:
- Anton Khozarov (@Hozar_2002)
Sound design:
- Stepan Yustinov aka YungPrice
- Navaro
- revo794
- Deinvire.wav
Musical accompaniment:
- Kreazot-Maks
Music for “Last Trailer”:
- (@OSWALD)
Side quest scenarios:
- Scava
- Vladimir Abramov (@Molot04ek)
- Jek@n-Lim0n
- Pavel Molin (@Muraxez)
- Leon
- MolderPLV