S.T.A.L.K.E.R. GAMMA

Home of the Cheeki Numbers Mod Project - Weapon rankings, Guides & More

Recent News

Best Weapons Rankings
Stalker Rankings

Best Weapons against NPCs

Last update:
Mutant Rankings

Best Weapons to Hunt Mutants

Last update:

Community
See my Stats

Submit your logs and see a detailed breakdown of your gameplay!

Submit your logs here
👁 Community Stats

See the full community stats breakdown

Last update:
🏆 Leaderboard

All the people making this project possible!

Last update:

Guides & Useful Info
Ballistics Guide

Full breakdown of damage, armor penetration, and all weapon related mechanics in the game

Guide WIP

Cheeki Numbers Mod
Get the mod here to help the project!
Update History
v1.32 CURRENT Area tracking, artefact and tool finds, emissions, unique per-character log files and a lot more. Quick overview:
v1.25 Big update and new features. Video covering the update:
v1.10 Original mod release. Video introducing the project:
Installation Guide
  • Install at the bottom of your modlist. The mod is for Vanilla GAMMA and I can't guarantee compatibility with extra addons.
  • The mod runs in the background without displaying anything in-game by default.
  • All the display options are opt-in and detailed in Mod Configuration Menu → Cheeki Numbers
  • Your data will be saved automatically in YOUR DRIVE:\YOUR GAMMA FOLDER\overwrite\bin\[cheeki_v1.32]_name_faction.log
  • All your gaming sessions will be saved inside a single log file for each character you play, no need to do anything.
  • Submit your log file in the See my Stats section to help the rankings, community averages, and appear in the leaderboard.
  • You can submit the same log file multiple times as you progress the game. One submission max per week.
Important Information
🚩
If you plan on sending me your data, please:
  • Do not use mods that modify the vanilla ballistic system (special ammo types, reworked damage and resitances etc...)
  • Do not modify the default damage you do in game gameplay options
  • Do not spawn squads just to mow them down
⚠️
Known Bugs & Limitations
  • Not giving a name to your character (or rerolling a char using the same name) will put everything in the same log file - fix rdy for next update
  • Changing factions mid-playthrough will break your logs into multiples, mod will think you're 2 different characters - fix rdy for next update
  • Taking teleports (like the one in CS base) will make the mod not log your kills until you change level / load game - fix rdy for next update
  • Jumping while getting shot at might log your death as a Fall - fix rdy for next update
  • English is the only supported language for now - fix almost ready for next update
  • AO Engine does not work with the mod
  • For any issues or bug reports you can contact me at cheekitos@proton.me - Please tell me:
    • If you noticed what action broke the mod (killing a mutant, using a specific item...)
    • If you're using the mod silently in the background, or if it displays info on your screen
    • If you're using any extra mods (magazines etc..)
  • You can use companions with the mod (kills that are not 100% yours will be skipped from the logs)
  • You can use perks artefacts with on-hit effects (kills that use them will be skipped from the logs)
  • Adding new / extra weapons is fine, as long as the mod you use doesn't rework the vanilla weapons damage and stats